It’s interesting to see EA and Dice place blame on Microsoft’s release of Halo Infinite for Battlefield 2042’s poor sales and even poorer player count. Talk about not accepting responsibility for your actions.
Video games are a giant industry and with any company involved, there are bound to be some bad products and Battlefield 2042 is no exception. The game isn’t great. I admit that I had high hopes for a great game, but alas, those hopes were crushed by a lack of content and a plague of bugs.
In all reality, I know I’m not getting my money back, but damn it all, this game isn’t good and EA really needs to own that. Now I know the company is trying reiterate what they said and put a spin on it, but the company needs to wake up and create a decent product from Battlefield before the franchise is cursed forever!
I really don’t enjoy having to rag on a game, but it was so bad, I didn’t write a review for it because I didn’t want to express my opinion on it. Personally, I think this is the worst entry in the series that I have played. It isn’t innovative and it feels like it was taken out of the oven way too early. I just don’t understand what they did all these years while developing this game. It isn’t even that fun. It just sucks to play. Even when I’m having the best matches of my life, I don’t really recognize it because the crapiness is distracting me from any real entertainment.
What do you think about the EA allowing the buck to be passed over to Halo Infinite? They can blame sales all they want, but how does that affect the quality of an already finished product? Let’s discuss! As always, thanks for reading!