Time and time again, small teams have proven that they are capable of incredible gaming experiences. I’ve played countless titles made by a handful of people, or by a small group, and come away impressed. Of course, the balance here is between the ambition of the team, and what they can realistically accomplish. Biomutant, the first title from Experiment 101, published by THQ Nordic, is a title that has been in and out of the spotlight for several years, always garnering interest, but fraught with delays. Now, the full game is here, and I’ve played it on both PS4 and PS5 via backwards compatibility. How did this small team fare in their battle of ambition? Let’s find out. An Ambitious Action RPG that Struggles to Reach it’s Potential Biomutant makes a strong first impression with its CGI opener and a unique character creation system. Things like choosing a class, your primary fur colors, and base stats are all here, but the game also changes your appearance based on how much you lean towards things like intellenct or strength. The former will give you a big head, while the latter will shrink your head in favor a muscular build. Tying your appearance into your stats isn’t something I’ve seen since the days of Fable where your decisions between the good and evil path changed your outward appearance. Biomutant doesn’t take things this far, but the connection in the character creation offers a streamlined approach across your looks and your stats. While you are asked to pick a class, Biomutant allows you to refine your decisions as time goes on, so really the only permanent choice in the beginning are your base stats and your appearance. The rest can be molded as time goes on, which is a level of flexibility I appreciate in my RPGs. So, with your character made, you set out into the world. This is where the highs and lows of the experience become apparent. The first few hours of Biomutant aren’t incredibly inspiring due to inconsistent pacing and a litanty of tutorials. Flashbacks to your childhood are also prevalent and a little too long for the story they’re trying tell. I felt like these could have been cut or streamlined. Given the sheer number of systems at play here, I think the tutorials could have been given a little more room to breathe as well. From a story perspective, Biomutant presents a lush and vibrant world that suffered from an environmental apocalypse that wiped out humans, leaving mutated creatures to take over the planet. While things are regrowing and nature is returning to the world, the “Tree of Life” at the center of the map is threatened by creatures known as Worldeaters that threaten to snuff out this central aspect of the world. Among this, your character is the child of someone who once united the tribes of the world and perfected a style of combat called “Wung-Fu.” Your backstory is predictable, but sets the stage for … Read More