PS5 Officially Announced by Mark Cerny!

For those who need a refresher, Mark Cerny is the Lead System Architect for Sony’s Playstation console. He designed the PS4 and, as we all knew in our hearts, he’s also been secretly working on the PS5 for the last several years. Today is the day, fellow gamers, as Mark Cerny himself sat down with Wired magazine to set the stage for the PS5 and reveal details that have only been mere rumors up until this point. This was a BIG PS5 news event, so let’s dive in and see what Mark revealed! PS5 Specs: New Details Confirmed! The interview between Mark Cerny and Wired Magazine is our first public look at real concrete PS5 details. For starters, he confirmed that the console is not coming in 2019. This points towards our current PS5 release date prediction of November 2020. Mark also allures to the PS5 being a massive leap forward in this juicy quote: “The key question, is whether the console adds another layer to the sorts of experiences you already have access to, or if it allows for fundamental changes in what a game can be.” Mark Cerny was indeed the architect for the PS4, and he’s been working on the PS5 for the last four years, so this kind of claim really gets the hype train rolling. Here are some reveals from Cerny regarding the specs of the next-gen console: The chip is AMD manufactured, and based on the third generation of AMD’s Ryzen line, with 8 cores of the new 7nm Zen 2 micro-architecture The GPU is a custom Radeon Navi solution that supports ray tracing to simulate complex light rays and interactions PSVR Still a Focus For Sony Interestingly, the AMD chip also includes support for 3D audio that will work through TV speakers (but works best with headphones). PSVR owners will know the impact this has for immersion, but it will be interesting to see how established speakers provide that kind of effect. Ray tracing is also a big win for the graphics side of things. This advanced lighting model allows for incredibly realistic reflections, light rays, refractions through water or glass, and other applications as well. Cerny explains: “If you wanted to run tests to see if the player can hear certain audio sources or if the enemies can hear the player’s footsteps, ray tracing is useful for that. It’s the same thing as taking a ray through the environment.” Cerny didn’t talk about PSVR 2, but he did confirm the current headset is compatible with the new console, and that VR is very important to Sony going forward, which is a good sign! Hard Drive Tech: The Main Focus For PS5? An interesting turn of events was when Mark Cerny revealed that an SSD hard drive was the focus of the next-gen. He demonstrated the power of this hard drive technology by showcasing Spider-Man for  on both the current and new technology. Currently load times for fast traveling in the game on … Read More

Anonymous Developer Post on Pastebin Details PS5 Price, Specs, and Launch Titles

Everything we’ve seen thus far is pointing towards a PS5 release date in 2020. As we march closer to the inevitable announcement, new rumors are popping up faster than ever. The latest comes from an anonymous developer post on Pastebin. This person claims to be a European developer in AAA development, working on a launch title for the PS5. As a result, they have a bunch of info they are willing to divulge anonymously in their post. Upon first glance, it all looks a little fishy, so make sure you take this with a grain of salt. Let’s dive in and what they predicted. Breaking Down This PS5 Rumor The person claims these rumors are 99% correct, but they don’t offer any proof that they are in fact a developer. Also, there are numerous typos which doesn’t give me a lot of confidence. That being said, this is the breakdown of the many claims in the post: PS5 official reveal in Q2 2019, release date in March or November of 2020 Backwards compatibility confirmed Physical and digital game support PS+ and a premium version with access to betas and early access CPU: 7nm Ryzen 8 core, 16 threads, around 14 teraflops of power 24 GB GDDR6 RAM + 4GB DDR4 for OS. 2TB hard drive 8K upscaling PSVR2 in 2020 with major resolution boost, higher field of view, eye tracking, and wireless with 4-5 hours of battery life. Retail is around $250. DualShock 5 with a camera in the controller Price is $499, and Sony will take a $100 loss per sale in the beginning Those cover the release date, price, and specs, but this post also claims to know about several launch titles and exclusives in development. Among these are a VR version of Gran Turismo 7, a PUBG remaster, a PS5 version of The Last of Us: Part II, Horizon: Zero Dawn 2, and a PS5 version of Ghosts of Tsushima. They also provide several non-exclusives for 2020, including Battlefield Bad Company 3, a Harry Potter game, and a new Assassin’s Creed (rumored to be set in a viking time period). Lastly, they even predict a holiday 2020 release date for Grand Theft Auto VI. This is pretty shocking, but it’s even more insane when they claim that Sony is pushing for a 1 month timed exclusive on the title. This a lot to unpack, and without any proof, it’s hard to take it seriously. That being said, I’m totally fine with everything revealed here. Much of it does line up with our current predictions, but as always, we want to hear from you! Tell us what you think of these rumors in the comments! Article by – Bradley Ramsey Insert date – 4/15/19

PS5 Polls – The voice of Playstation Gamers

PS5 Polls – Want to know what Playstation gamers are really looking for? You found the right place. Have an idea for a new poll? Post it in the comments below with the words “New Poll Idea” in the body of your comment. What are you Most Excited about with the new PS5? What do you want to see most from the Dualshock 5? When you buy a new Playstation which type do you usually get? What else do you buy? How much would you be willing to pay to get a new PS5 right now? Where Should The Game Industry Focus It’s Efforts? What feature is most important to you in the new PS5? If the PS5 releases 30 days from today would you buy it? Do you want the PS5 to be 4K resolution compatible? Should the PS5 come with a optical Blu Ray drive? Would you pay $2000 US Dollars for a PS5? PS5 Poll Results See how everyone voted below. Have an idea, let us know.

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Sony is Planning on Surpassing Stadia’s 10.7 Teraflops With PS5

Google’s Stadia announcement came with some impressive specs. Each of their Stadia servers boasted a whopping 10.7 teraflops of power, with the ability to scale upward if games needed more hardware. This all leads to the question of where the PS5 will fall in terms of computing power. Well, according to Jason Schreier, the editor over at Kotaku, Sony and Microsoft are aiming for even more power than this in the new systems. Let’s see what he had to say! Kotaku Editor Offers New Insight into PS5’s Specs Jason Schreier has long been known for breaking some of the biggest stores in gaming over at Kotaku. Not only that, but he also has some amazing sources that are right more often than they’re wrong. As a result, when he says something, it’s generally accepted as truth. With that in mind, check out this post he made on ResetEra: A few takeaways here: for starters we once again have confirmation that PS5 is coming in 2020, as we’ve predicted. What’s also interesting is how very few people have been briefed on next generation consoles. Could it be that they’re afraid of leaks, or are we looking at a late 2020 release? We believe the release date will fall in November of 2020, but current predictions point to news about this sometime in 2019. The line that we’re all here for is this one: “The only thing I know for sure is that both Sony and Microsoft are aiming higher than that ‘10.7 teraflops’ number that Google threw out last week.” How much higher are we talking? It’s hard to say, but coming in higher than Stadia would be a smart move on Sony’s part. After the Xbox One X vs PS4 Pro debacle, it would also be nice to see Sony crush Microsoft’s specs. A YouTuber by the name of Foxy Games UK also reported their own rumored specs. They were able to correctly predict the PS4 Pro specs in 2016, so it’s possible there is some validity to this rumor, but as always, take it with a grain of salt. They are reporting a raw compute power of 11.6 teraflops, and a Zen 2 CPU clocked at 3.3 GHz. It would certainly be above Stadia’s offerings, but you should check out the video yourself and see if you believe these claims. That being said, we’ve also heard that Microsoft is releasing two consoles: Lockhart and Anaconda, with one version being more powerful than the other. Will Sony go for a base and pro model of the PS5? It’s possible, but only time will tell. How many teraflops do you think Sony should aim for in the PS5? Give us your spec suggestions in the comments! Article by – Bradley Ramsey Posted: 3/30/19 Recent Articles: Google Announces Stadia, a Streaming Game Platform PS5 is a “Monster” According to Reddit Leak Sony May Overhaul the PSN For PS5’s Release

The State of Play March 2019: Highlights and Predictions

For some time now, Nintendo has been hosting live streams called “Nintendo Directs” that they’ve used to make announcements instead of attending E3. Now that Sony has also dropped out of E3, they too have adopted a new streaming series called “The State of Play.” The first episode debuted in March of 2019 and we have all the highlights for you right here. More importantly, could Sony use this format to tease or announce the PS5? Let’s discuss! 7 Big Moments From The State of Play March 2019 The format for this stream was very similar to Nintendo’s way of doing things. The footage was all pre-recorded, with a narrator walking us through all the major announcements. Here are the big takeaways: Iron Man VR Announced The stream opened strong with a CGI trailer for an Iron Man VR game! The title is developed by Camoflaj, who were also responsible for Republique. It’s an interesting move, but apparently Marvel is also involved in the project, so the quality will have to meet their standards. In either case, it’s a great moment for VR to capture such a high profile brand. No Man’s Sky Gets a FREE VR Update No Man’s Sky in VR is one of those things that sounds amazing, but I don’t think anybody really expected it to happen. Well, put that down as another victory for VR, because No Man’s Sky will support the headset as part of the free Beyond update coming this summer. No Man’s Sky may have gotten flak when it first came out, but the title has been updated countless times with amazing improvements and content, all of which is absolutely free. Blood & Truth Coming 5/28/19 The London Heist demo on PSVR Worlds was one of the most impressive uses of PSVR when it first launched. Since then the studio has been working on a full game entitled Blood & Truth. Well, now we know that game is coming May 28th! It looks stunning, and it could be a new killer app for PSVR. Observation, a Sci-Fi Thriller, Coming 5/21/19 This surprise announcement from Devolver Digital looks to be a really interesting twist on the science fiction genre. Set in space aboard a massive station, you don’t play as one of the characters, but are in fact the station itself! It seems like you’ll control cameras and aspects of the station itself to aid the characters in a time of crisis. It’s really unique and coming out in May as well! Five Nights at Freddy’s VR Coming Spring 2019 Noticing a theme here? Yet another PSVR title came next in the form of the famous Five Nights at Freddy’s. This VR version of the game will take levels from throughout the series and pair them with new content for what will most likely be the VR game that gives me a heart attack. Concrete Genie Launches in Fall 2019 Concrete Genie is shaping up to be a really unique title with some … Read More

Google Announces Stadia, a Next Generation Gaming Platform to Compete With The PS5

The flames of the console wars were lit once again in March of 2019 during a Google event in San Francisco. As part of the Game Developers Conference, the tech giant revealed Stadia, a streaming platform with its eyes set on competing with Sony, Microsoft, and PC gaming. We’ve heard rumblings of this in the past years, along with a test of the concept using Assassin’s Creed Odyssey, but now that the cat’s out of the bag, it’s time to see if this new platform could really go toe-to-toe with the PS5. 7 Highlights From The Google Stadia Announcement We all knew that Google was working on something gaming related, ever since the rumors about something codenamed Yeti emerged in early 2018. Their test of the technology, entitled Project Stream, went fairly well with Assassin’s Creed Odyssey, but it wasn’t until March 2019 that we would hear about the final concept. The final name is Stadia, a fully streaming platform that promises to provide quality experiences streamed directly to your phone, tablet, laptop, or TV. Google is creating a controller for the experience, but in many cases it won’t be required. There’s a lot to break down from the announcement, so let’s dive in and check it out! 1. No Hardware Required You won’t be bringing home a console when Stadia launches sometime in 2019. In fact, the most you can buy from a hardware perspective is a controller and a Chromecast if you’re on a TV. The controller itself is pretty standard fare, but it does feature a Google Assistant button that allow you to request YouTube walkthroughs should you find yourself stuck in a game, and a share button that we’ll cover shortly. Everything is streamed to your devices from Google’s servers, of which there are many. They argue that these endpoints will ensure the experience is smooth for anyone, but internet speed wasn’t addressed in today’s conference. The idea of a “Netflix for games” is in full swing here. Could you imagine never buying a disc or waiting on a download? Google promises instant access to titles, with only five seconds to wait before you’re in the game. I myself couldn’t see switching to this kind of format entirely, I love my consoles too much, but if the idea works as well as they say, it would be quite interesting to experience. 2. The Creation of Stadia Games & Entertainment We saw a few familiar faces during Google Stadia announcement, including Phil Harrison who used to work for both Sony and Microsoft. He introduced the head of Stadia Games & Entertainment, which is Google’s studio for exclusives and first-party titles. Her name? Jade Raymond, known for creating the Assassin’s Creed franchise during her time at Ubisoft. Having access to first-party titles could be a game-changer if Google brings us top quality experiences you can’t find anywhere else. They also confirmed that Doom Eternal would be available on the service, running at 4K and 60FPS, so it seems … Read More