Llamasoft: The Jeff Minter Story Review – Preservation at its Finest

We’re well past the point where games have been accepted as a form of art. While the greatest paintings, written works, and cinematic masterpieces have all been immortalized and preserved in museums or digital collections, game preservation remains a minimal focus across the industry. Thankfully, developers like Digital Eclipse are showing the rest of the world how it’s done. Their latest release is Llamasoft: The Jeff Minter Story, an interactive documentary and collection of Jeff Minter’s catalog of titles from his time in the game industry. This type of preservation seems like an easy win, but does Digital Eclipse have the format down, or is there room for improvement? Let’s find out. A Near-Perfect Combination of Preservation and Education Over the last few generations, a few games blur the line between a documentary and an interactive experience. Some seek to tell the story of a historical event, while others deep dive into a specific region’s culture. However, Digital Eclipse has carved out its niche in this genre with games that preserve the history of gaming itself. Jeff Minter’s story isn’t their first title, but it does fall into their Gold Master series of games, and it creates a time capsule within the broader history of gaming. The game’s structure is divided into two parts. The first is a collection that includes nearly every single one of Jeff Minter’s games that are all playable and preserved to capture the moment of time they existed within. Fans of retro titles or Jeff Minter’s work will find this treasure trove with interesting concepts. The only notable omission from the list is Defender 2000 for the Atari Jaguar. Neither Jeff Minter nor Atari have the rights to the title, but the collection still feels comprehensive without it. However, the deeper meat of the experience is the chapters that chronicle the entire history of Llamasoft and its creator. These chapters are organized into timelines that include all manner of photos, cover art, video interviews, and, of course, playable versions of the games. It’s an excellent way to preserve history, allowing you better to understand the context around each game’s release. It also helps inform the design thinking that went into the titles, which makes them unique. This structure makes it easy for both fans of the games and newcomers to experience the full story and what makes the titles unique. Since all these games are from the same developer, you’ll naturally encounter similar ideas and gameplay concepts throughout the catalog. It can’t be avoided due to the collection’s nature, but it allows repetition to set in after extended play sessions. While it’s also part of Jeff Minter’s design and charm, some of the games and their instructions leave something to be desired because it is difficult to understand how to play the game. You’ll find scans of the original instruction manuals and controls for your platform of choice, but even with these things you may spend several minutes being confused each time you try a … Read More

PlayStation Launches Game Preservation Team For Titles Dating Back to 1994

With news emerging of the old Wii and 3DS eShops closing, numerous digital games are going to be lost forever. Even Sony caught flack last year when they initially tried to announce the closure of the PS3, Vita, and PSP stores. They’ve since reduced this to just the PSP store, but all of this has sparked a conversation about game preservation. I love digital downloads as much as the next person, but what happens when those servers are gone? Up until now, the games are gone too, save for that SD card or external drive you have, which in and of itself could go back. It’s scary to think about, but it got a little less scary in April of 2022 when news came out that Sony is starting up a game preservation team. Let’s dive in and see what the new team has planned! New PlayStation Roles Point to Game Preservation Team A tweet from a new PlayStation employee by the name of Garrett Fredley announcing his new role revealed the existence of this new team. This confirms other roles spotted on platforms like LinkedIn that pointed to the formation of a game preservation division. On a personal note, I’m not jealous at all. He describes the team’s focus will be preserving PlayStation IPs, and ensuring that “our industry’s history isn’t forgotten.” Today is my first day as a Senior Build Engineer at @PlayStation, working as one of their initial hires for the newly created Preservation team! Game Preservation was my first career passion, so I'm ecstatic that I get to go back to those roots 😊 — Garrett Fredley (@SomeCronzaGuy) April 25, 2022 PlayStation Studios’ global QA manager, Mike Bishop, hired Fredley and went on to further describe the new team in a LinkedIn Post saying “the day-to-day focus is on IP Preservation for the business, ensuring the titles of today are captured, catalogued, and secured for the games industry of tomorrow.” While the team seems to be in the early stages of hiring, the goal seems to be on preserving games from the entirety of the PlayStation catalog, dating back to 1994 when the first PlayStation was released. All of this comes as PlayStation recently unveiled project Spartacus, which includes new tiers of PlayStation Plus and access to classic titles via download and PlayStation Now game streaming. What do you think about game preservation? Are you a diehard fan who wants access to classic titles through means other than things like piracy and emulation? Let us know in the comments! Article by – Bradley Ramsey Insert date – 4/26/2022