PS4.5 Will Surprise Microsoft and Crush Scorpio’s Performance

PS4.5 vs XBox 2 Scorpio – See video below</em For the first time since the dawn of gaming, we’re seeing new hardware coming out in the middle of a generation. I’m not talking about a “slim” model either. The PS4 Neo (PS4.5) and Project Scorpio (Xbox 2) are true leaps forward in terms of power. Both are confirmed, but the specs haven’t been finalized for either one. Even without that information, there’s still a lot to be found when we read between the lines. Microsoft is confident that Project Scorpio will be the most powerful console ever built, but their focus is all out of whack. Meanwhile, Sony’s made it clear that PS4.5 is all about power. Read on to find out why this gamer believes the PS4.5 will crush Scorpio when it releases. Project Scorpio: Microsoft’s Caged Beast When Phil Spencer took the stage at E3 2016 and announced Project Scorpio, the crowd went wild. I was personally surprised that they were talking about a new console over a year before its release. He didn’t provide many details beyond the fact that it would be “the most powerful console ever built.” This had the PlayStation fan within me worried, but since that big announcement, new information from the big man himself makes me wonder what Microsoft is planning to do with Scorpio. During an interview with Eurogamer, Phil Spencer shed new light on Scorpio’s purpose and place in the new Xbox Family. In the same breath that he announced Project Scorpio, he also announced Xbox One S. One is clearly more powerful than the other, so why would anyone purchase the S when they can have the power of Scorpio in holiday 2017? In Phil Spencer’s words: “Scorpio is designed as a 4K console, and if you don’t have a 4K TV, the benefit we’ve designed for, you’re not going to see. Clearly you can buy Scorpio, and if and when you decide you want to buy a 4K television to take advantage of the increased performance, obviously the console will be ready for you.” He told customers that they should just stick with Xbox One S, because Scorpio isn’t going to do anything for you unless you have a 4K TV. We all know that extra power is needed to run games in 4K, but if that’s all Scorpio is going to do, what about all that talk concerning the most powerful console ever built? This is where Microsoft’s other decision to create an “Xbox Family” comes into play. Microsoft is planning on keeping everything level with their new releases: “That fact that when you buy an Xbox One and start creating your game library and when you buy Scorpio those games and accessories and everything are going to run, make it feel like part of the Xbox One family to me. That’s why we communicate it that way. That was also part of the design point of the box.” I’m all game for backwards compatibility, but Microsoft … Read More

PS5 to counter XBox One X: PS4.5 Was Just the Bait

E3 2016 was full of surprises, more so than most of the prior year’s shows. The biggest curveball of them all was Microsoft’s announcement of Project Scorpio, now named XBox One X. It is a new console, promised to be the most powerful one ever made. It’s also coming out in holiday 2017. This puts Sony in a bind, but they’ve never been one to let Microsoft walk all over them. PS4 Neo has been confirmed, but we still don’t know much about the upgraded system. It will most likely release before Project Scorpio, but it’s not the real secret Sony is hiding. You see, Sony used PS4 Neo to force Microsoft to show their hand. Now they can move forward with PS5 and position themselves to once again crush the competition. PlayStation’s CEO Reacts to XBox One X: ‘I was surprised’ Andrew House, boss of PlayStation, interview with the Guardian post E3 and revealed some interesting insight into their ultimate console plan. We knew several days before E3 that the PS4 Neo (PS4.5) was real, but Sony had no plans to show it at E3. “The point of confirming the existence of PlayStation 4 Neo and the bare bones of the plan last week was not about disappointing the fan base who would obviously come to E3 with high expectations of all kinds of announcements. From past experience, the worst thing you can do is disappoint and pull the rug away from people. That’s why we went out last week and said, yes, it does exist, but don’t expect to see it at E3. I think it was the right thing to do.” In reality, he’s absolutely right. People expected PS4 Neo news at E3, and by tempering their expectations, Sony was able to set up the proper approach for their epic press conference which wowed the audience with a live orchestra and tons of big game announcements. Sony’s approach is very calculated. House stated that they didn’t want to show the PS4 Neo until they had a proper “range of experiences to showcase.” They don’t have that right now, so there’s no point in showing the system. That being said, Andrew House seemed surprised at Microsoft’s announcement of their hardware: “I was surprised by the step of announcing something over a year ahead of time. The dynamics of the tech industry are such that there’s a much heavier emphasis on immediate gratification than there was. A lot of that is to do with how Apple has very cleverly and elegantly managed the ‘available now’ approach. So yes, that was a slight surprise to me.” Notice how he said “slight surprise.” More on that later, but he went on to say that Sony learned their lesson back in 2013 when they announced PS4 and people wanted to know where the system was. They realized that the industry had changed, and they needed to change with it. Our next extremely important point before we dive into the details and speculation, … Read More

Call of Duty? More Like Call of Destiny: The Future of FPS

First person shooters, abbreviated as FPS, is a genre that has taken over gaming. The biggest franchises are all presented through the eyes of the protagonist. Whether it’s fighting a future war, or waging and old one, this genre represents billions of dollars for the industry each and every year. That being said, it’s clear that gamers are starting to get fatigued. The latest Call of Duty trailer has the most dislikes of any trailer ever, while the Battlefield 1 trailer has the most. What does this mean? What’s the future of FPS games? Time to find out! The State of the Union These days, if you walk into a video game store, you’re going to find more varieties of first person shooters then flavors of Ben & Jerry’s ice cream. Several of them have annual releases, and others spend several years incubating before they are released. Among all of these shooters, competitive online multiplayer represents one of the biggest motivations for gamers to pick up a copy. Personally I play for story, not for keeps, but to each their own. I can’t deny the popularity of multiplayer in today’s FPS games. Take Blizzard’s new IP Overwatch. This game is a team-based competitive shooter. No campaign, no storyline (except for one told through videos outside the game). All of this, and people eat it up like it’s made of gold. There’s no denying the popularity of it. Some games have taken this to the next level. Destiny, for example, is a hybrid MMO-shooter that is always online and always getting new updates, events, and expansions. The publisher, Activision, wants the game to last ten years and plans to keep it updated all the while. While not first person, Ubisoft’s The Division is another game that has blurred the line between a massively multiplayer game and a shooter. While these are in the minority now, it’s not outside the realm of possibility that more shooters will take this hybrid approach and keep people online with their friends throughout the experience. The FPS genre is in a state of experimentation right now. It’s unsure of where to go next, so it’s dipping toes into all kinds of new ventures. Some work better than others, but it’s clear that innovation is in order. I could be something as simple as a setting change (looking at you Battlefield 1, WWI certainly is a change of pace). Or, it could be a move towards more integrated, massively multiplayer experiences. Throw in the rise of virtual reality, and you have the recipe for change. New mechanics and cool settings aside, where is all of this going? It’s time to look at the paths that the first person shooter genre could take. Where Do We Go From Here? 3 Ways FPS Games Could Change Forever I’m no time traveler, but I see a few ways this can all go down. When it comes time for the PS5, what will the average FPS look like? How will it … Read More

Sony President Casts Doubt on PS5’s Future in a Newly Revealed Interview

Game Informer recently did an interview with Lorne Lanning from Oddworld Inhabitants, and during their interview, Lorne brought up a conversation he had with Sony Worldwide Studios President, Shuhei Yoshida, during a dinner mere days before the DICE 2015 convention. In his conversation with Sony’s president, he asked him “What does the PS5 look like?” Shuhei Yoshida responded simply by saying, “You mean if…” Whoa, what does this mean for the PS5? Should we panic? Let’s discuss. Put Down Your Pitchforks and Torches, There’s More to This Alright, before you gather a mob and attack Sony’s headquarters, let’s take a step back and look at the facts. Yes, this did happen, but no, it does spell the end of PlayStation. Don’t worry, I had my pitchfork and torch ready to go when I first read about this, but I looked into it and the reality is far less daunting than most outlets may tell you. After Shuhei’s comment, Lorne asked him “Are you willing to say that on stage?” and Shuhei nodded, “Yeah, it’s an if.” Lorne went on to elaborate on what Sony’s president meant by his comment: “It was really interesting thing, he really didn’t give me a clear answer. He’s hinting at ‘we need to be more agile, none of us know what the future really looks like, so how do we adapt to it faster?’ To me that’s the way he was sort of thinking about it, which I think is the right way to think about it.” As the interview went on Lorne, made the same comparison we’ve been seeing from other gaming executives in the industry when he pointed to smartphones as an example of how the future is going to progress. As we all know, cell phones are moving forward at a rapidly expanding rate, with new models coming out much, much faster than any console we’ve ever seen. Lorne points out in the interview that the major cell phone companies are putting pressure on game developers to release their games on both mobile and console simultaneously with equal image quality. This has led publishers like Square Enix to publish on mobile first, and then go to consoles. Lorne points out that this isn’t because of better graphics, but simply a choice based on where Square’s audience is playing their games. Lorne explains the difference between consoles and cell phones at another point in the interview: ”The idea that you’re going to release a piece of technology that’s going to last for seven years into the future is becoming, I think, less and less viable even though the generations of platforms are lasting longer. So it seems like it’s in conflict.” That’s what was said in the interview, but I have my own observations I’d like to make. Give me a moment to put out the flame on my torch before I burn my house down. The PS5 is Still Coming: 4 Reasons Why I would recommend checking out the actual interview between … Read More

The Gamepocalypse: Are Single-Player Games Dying?

I’d like to start this article by being honest with you readers. The truth, is that I don’t like multiplayer. I started playing games when I was a kid and I continue to play games to this day for one simple reason: to immerse myself in a story and a world that isn’t my own. For me, the only way to do that is in a game with an amazing story and a well-crafted world. I know I’m not the only one either, but my friends, our beloved single-player is in danger. Which brings me to the question of the day: are single-player games dying?. It’s a scary thought, but one that has been brought up more times than I’d care to count. Today we face the beast head on and find out once and for all if our beloved way of gaming is dying. Echoes in Time: Industry Expert Predictions From Recent Years Industry experts have already tackled this subject in the past, and the trend wasn’t good. Back in 2011 during the Game Developer’s Conference, Mark Cerny Gave journalists a heart attack when he said “the traditional single-player experience will be gone in three years. Right now you sit in your living room and you’re playing a game by yourself. We call it the sp mission, or the single-player campaign. In a world with Facebook, I just don’t think that’s going to last.” This comment came during a time where games that had no business having multiplayer (Bioshock, God of War, etc) were receiving shoehorned multiplayer modes that ultimately detracted from the single-player experience. Meanwhile, the opposite seemed to be true of games like Call of Duty and Battlefield. These games were 90% multiplayer and 10% single-player in the form of a blockbuster campaign that lasted an average of 4 hours. Not even a day after Mark Cerny’s comment, a contractor for Activision by the name of Keith Fuller said in an interview with CNN that “90 percent of players who start your game will never see the end of it unless they watch a clip on YouTube.” Now that opens an entirely different discussion on Let’s plays, but we’ll cover that another time. Also I would like to point out that Activision would blame the gamers for a problem they helped create. As more and more developers felt the pressure to put multiplayer in their games, that responsibility fell to the single-player team. Instead of devoting 100% effort into the story of the game, now teams were split and the overall quality suffered as a result. To try and combat that, sometimes the multiplayer was developed by an entirely different team which caused even worse differences between the single-player and multiplayer quality. Speaking of corporate giants who like to make sweeping decisions, if you look at EA, they have the same mindset, albeit a little less “multiplayer only.” They, like Ubisoft are more interested in “connected experiences” where you’re always online in some way, shape or form. … Read More

The PS4.5 would be Bad: Sony Should Focus Efforts on the PS5

We’ve already covered rumors about the PS4.5 here on PS5 Gamers, and whether or not Sony is stalling for time, but now that these rumors have become more prevalent, I’m starting to get a little annoyed. Another round of rumors has stated that the announcement of this new console could come before the launch of PlayStation VR in October 2016. Okay guys, it was fun at first, but this needs to stop. We don’t need a PS4.5, it’s a waste of time. In my opinion Sony should be working on then next quantum leap in gaming, not a mild step forward that will ultimately cause more problems than it solves. Whether you agree or not, read on and I’ll tell you why. Why I think the PS4.5 is a BAD Idea! The PS4.5 is (thankfully) still a heavy rumor, but as more time goes on, it’s becoming apparent that Sony is seriously considering this. We don’t have details on what it will do, how much it will cost, and whether or not it will have exclusive titles, but these possibilities even existing is troubling to say the least. Justin Mikos posted an article on Game Informer where he mirrored my concerns about these rumors. In his article, Justin makes an excellent point about the whole argument for 4K gaming. Right now the PS4 supports 4K videos and pictures, but not games. Part of these PS4.5 rumors state that the system will support 4K gaming. There’s a few problems with that: Most PS4 games don’t hit 1080p/60 FPS because they use other resources for graphics and effects (excellent point by Justin) 4K gaming requires a significant hardware jump (which means more cost) 4K TVs aren’t mainstream Increased file sizes for 4K games would raise the hard drive space needed Developers don’t want or need the extra work PS4.5 exclusive games would shatter the market The entire point of consoles, is to provide a one-size-fits-all solution that you won’t need to upgrade for a significant amount of time. Introducing another, more powerful PS4 mid-cycle will ruin the appeal of consoles as people will feel the need to upgrade, especially if new games run poorly on the PS4. Combine this with the release of the PlayStation VR this year, and you have way too many moving parts for consumers. With the PS5 slated for 2020, the last thing we need is a confusing crack in the market during the final stretch of the PS4’s lifecycle. Furthermore, if the PS4.5 is truly designed to offer increased VR experiences, this puts even more strain on developers who have been creating games based on the PS4’s hardware. We’ve already seen how bad of an idea this is with the New 3DS which is Nintendo’s more powerful handheld. It may run games better, but titles like Super Smash Bros. and Hyrule Warriors: Legends run horribly on the older hardware, thus leaving those owners out of the loop. Sony has enjoyed massive success thus far with PS4 sales, … Read More

PS4.5 Rumors: Is Sony Suddenly Stalling For Time?

Recently, gaming outlet Kotaku revealed that their developer sources told them Sony is working on an enhanced version of the PS4 known as the PS4.5 (no word if this is an official title or not). This upgraded PS4 is supposed to have 4K support and more powerful hardware. Kotaku seems to think these sources are legitimate and that Sony is actually working on this project. Assuming it’s true, do these PS4.5 rumors suggest that Sony is stalling for time in the face of rapidly advancing technology? Does this news delay or hasten the arrival of the PS5? Let’s discuss! What is the PlayStation 4.5? At face-value, the PS4.5 is supposed to be an enhanced PS4 console with a more powerful graphics processing unit (GPU) that would allow it to play games in 4K resolution and offer more power for PlayStation VR and games in general. Think of it like the “New” 3DS Nintendo did that was more powerful. Of course, in the case of the 3DS, there were games that could only be played on the new system and even multiplatform games suffered on the old hardware. On the one hand, a system like PS4.5 could give Sony the edge they need to stay relevant into the future while they no doubt plan PS5, but introducing another console this early into the cycle that’s more powerful will also fracture the market. Two separate sources have confirmed the existence of such a machine, while several other writers on the Kotaku staff also confirmed with their sources. Odds are looking pretty good that Sony is considering this or downright working on it. The question that come to light are whether it will be an upgrade you can install into your current PS4, or an entirely new console. As it stands, the sources suggest that Sony is still exploring the idea and hasn’t committed to anything. Even so, critics have said that the PS4’s hardware doesn’t have legs for an entire generation, let alone support for virtual reality. This may be Sony’s only chance at staying relevant until the time is right for release PS5. What do Gamers Think? These rumors have caught fire around the web with multiple PS4 outlets reporting on the suspected console upgrade. I went to Facebook to take a look at some of the reactions from gamers. Let’s see what they had to say before I offer my opinion: No, I would be annoyed, we accept a new console I.e ps5 in another 5 years or so is inevitable, but a ps4.5 is an insult to all those who went out and bought the ps4 which as yet has failed to live up to all the hype, Sony are only doing this to make more money and copying Microsoft with their xboxone variations they have announced. – Sean Homar It’s a good idea only if they release a cheap upgrade that can be installed in our own consoles. Otherwise, users – including myself- will be very disappointed. – … Read More

PS5 Begins Rolling Out Before 2020? PlayStation VR is the Missing Link

For the longest time we’ve been under the assumption that the PS5 will release in 2020, but new rumors are making it sound like the PS5 isn’t that far away. In fact, it’s looking like the first signs of the PS5 will start appearing at the end of 2016 when PlayStation VR arrives in October. I know what you’re thinking, what does a virtual reality headset have to do with the PS5? Ladies and gents, it is (or will be) the PS5! I know, your mind just got blown, but I’ve looked at the factors and considered the rumors and it’s all starting to make sense. Read on as we discuss the evidence and signs that the next generation game experience from Sony is coming much sooner than we all thought. 4 Reasons Why PlayStation VR Represents the First Stage of PS5’s Launch Let’s assume that PlayStation VR is the first step in an ongoing rollout leading to the PS5. What would that mean? Are we looking at a VR only console? Will there even be a console? When will Sony stop beating around the bush and call it a PS5? Questions without answers my friends, but the clues are lying in wait. You simply have to look in the right places. Here are four reasons that suggest the PS5 and the PS VR headset are one and the same: 1. PS5 is a Cloud-Based Console We’ve discussed the prospect of a prospect of a cloud-based console on PS5 Gamers before, but the signs have been growing stronger and stronger. It started with PlayStation Now, a cloud streaming service that is best described as Netflix streaming, but for video games. While that service hasn’t exactly taken off, it’s not going anywhere either. It’s paired with a gaming culture that is slowly pushing digital downloads over discs. It’s likely that the PS5, if it is a console, will have an optical drive for the sake of making people happy, but who will use it in that scenario? How often do you download games instead of going out and buying them at launch? When we stop to think about it, we’re being conditioned to prefer digital content and furthermore we’re being taught to prefer things like streaming over downloads. And why not? It’s more convenient, except when the internet goes down. Still, the world is embracing the change faster than we ourselves realize. Is it some grand conspiracy theory, or is this truly what we want? The answer is still up in the air, and that’s why Sony is taking this route. It’s clear, judging by PlayStation Now, that Sony likes the idea of a streaming game service. They wouldn’t have invested so much time into it otherwise. Sony is good about testing the waters before they push out a new product. They still have their flops, but mostly the gradual introduction of new hardware like PlayStation VR and new services like PS Now gives them the opportunity to test the waters. … Read More

The Destiny of VR vs TV’s Battle: Only One Survives

Virtual reality lived and died over twenty years ago. Simply put, thing like the Virtual Boy didn’t cut it. Now, after Oculus Rift was swiftly Purchased by Facebook for $2 billion dollars, suddenly virtual reality is making a comeback. Everyone and their grandmother is bringing out a VR headset, which begs the question: “Will virtual reality replace television?” The answer, as you can imagine, is complicated. Should VR succeed, it was most certainly take over. Then again, there’s always the chance it will flop. Let’s take a look at both sides of the coin and decide which device will rule your living room. Goodbye 60-inch, Hello VR Headset! There’s most certainly a crowd that believes televisions will become a relic. Among them is the founder (and recently made very rich) owner of Oculus Rift: Palmer Luckey. While the price of his headset is astoundingly high, the fact that it has Facebook backing it up means it will have massive mainstream exposure. Then you have Sony who is going all in on PlayStation VR which is a similar headset for the PS4. On top of that, Microsoft is slowly but surely perfecting their HoloLens augmented reality headset. Sprinkle in the HTC Vive which is being sponsored by Steam/Valve, and you have yourself a growing market of devices ready to do battle with one another. Palmer Luckey, in an interview with Maximum PC said some interesting things on the subject: “Why in the world would you buy a 60-inch TV that, even if it were dirt cheap for that, it’s still going to cost a lot to ship it and make it from raw materials. A VR headset is going to be much better and much cheaper and you can take it anywhere.” Luckey has some points, but his claims are clearly based on his infatuation with VR seeing as how he started a company about it. Like many other radical claims, the quote was met with plenty of scorn and a few attacks at Luckey himself. People tend to react drastically to major changes like this. Palmer Luckey isn’t the first person to make a bold claim about his industry is going take over, and he won’t be the last. For someone who is just entering the industry, a major win like Facebook purchasing you is bound to go to your head, and it also adds a huge amount of pressure to convince the people you interact with that your product is the one and only option for the future. Realistically, the future Palmer Luckey envisions won’t be here anytime soon. Nothing in the gaming/electronics industry is drastic. Sure, you have plenty of upgrades and iterations, but its very rare that a technology is swept under the rug overnight. It’s a gradual change, with HD-DVDs being the exception (sorry, but does anyone actually remember those?). The issue that people have is they are comparing the Oculus Rift launch model with, say, a 4K TV that just hit the market. To put … Read More

PS5 to Release in 2020 With Two Versions and VR Portability

In the gaming industry, it’s not uncommon for consoles to release with several versions either at the beginning of the cycle, or later in its lifespan. Now that gaming has become as huge and mainstream as, say, smartphones, rumors are speculating that the PS5 will take a hint from the major cell phone companies and release two versions of the console at different price points, and with different features, to reach a wider audience. One version of the PS5 will be a core setup with only the most basic of features and capabilities. The other version will offer a more robust setup for hardcore gamers. For both versions of the console, an option will also be present to make the option portable via a virtual reality headset similar to the upcoming PlayStation VR. Join me as we look at the two widely different versions of the PS5 and how VR will replace the traditional handheld system like the 3DS or the PlayStation Vita. PS5 Version One: The Core Experience The PlayStation 4 is already outselling the Xbox One by 2:1. It’s clear that there are a healthy amount of gamers who love the PlayStation brand. The problem is that past consoles have come out as price points upwards of $600. When the PS4 released at $400, the average gamer saw a next generation console within reach. Meanwhile, the Xbox One comes out at $500 and, well, we all know how that ended. Even so, it still sold, just not quite as well as PS4. Turning our perspective for a moment, let’s take a look at the smartphone industry. There’s never a single version of a phone. At launch there may be one, but soon they’ll introduce another, and another. In the case of the iPhone, there’s almost always two versions at launch. So, let’s fast forward to 2020. The PS5 is coming out and Sony is offering two options to reach the most gamers possible. The first is one called the The Core Experience. This version of the console contains all of the hardware needed to run the games (and connect to the cloud). It will have a massive hard drive upwards of 5 Terabytes or more. This is just the storage space for standard hard drives. What’s more likely is that the Pro version of the PS5 will feature a Solid State Drive (SSD) that is quickly outpacing the hard drive technology we have. Nobuo Hayasaka, a managing executive director at Toshiba and chief engineer of its Semiconductor & Storage Company spoke at the SEMI Members Day in Tokyo on August 20, 2015. During this time, he made the bold comment that SSD drives would reach a capacity of 128 terabytes in 2018. By the time the PS5 releases in 2020, this type of storage could be included in a more premium system package. The console will come with the new controller and all of the equipment needed to play your games in 4K resolution. It will probably retail … Read More